Played by:
Taya
Agility | Charisma | Cooking | Crime | Dexterity | Farming | Fishing | Gaming | Luck | Medic | Mining | Perform | Perform | Perform | Research | Stamina | Stealth | Strength | Survival |
|
10 |
0 |
0 |
0 |
10 |
0 |
0 |
0 |
10 |
0 |
17 |
5 |
0 |
0 |
17 |
0 |
0 |
0 |
0 | |
|
Post by Fayne Abernathy on Mar 19, 2020 22:47:43 GMT
Directory- Directory & Quick Links
- Threads
- Routes
- Relations
Quick Link
|
|
Played by:
Taya
Agility | Charisma | Cooking | Crime | Dexterity | Farming | Fishing | Gaming | Luck | Medic | Mining | Perform | Perform | Perform | Research | Stamina | Stealth | Strength | Survival |
|
10 |
0 |
0 |
0 |
10 |
0 |
0 |
0 |
10 |
0 |
17 |
5 |
0 |
0 |
17 |
0 |
0 |
0 |
0 | |
|
Post by Fayne Abernathy on Mar 19, 2020 22:48:16 GMT
Thread Chronology Arrival with Elliot Sunderland at Birch City. Fayne finally makes it to Arciel. While looking for a hotel to stay at, she runs into a eager young trainer named Elliot. Moving In with Sonia Antoni at Birch City. Fayne finds a townhouse in the heart of the city and begins her search for a roommate to help split the cost. Sonia, a mute psychic, sees the advertisement and agrees to move in. Introductions with Professor Holly at Birch City. Fayne visits Professor Holly at Birch City Labs where she is given a Charmander named Molokai as a starter, some starting equipment, and directions to Pine Town. Beaker Washing at Birch City Labs. Shortly after receiving Molokai and her starting equipment from Professor Holly, Fayne volunteers at the lab as a beaker washer. Practice Makes Perfect at the Birch City Training Grounds. Before hitting the road and encountering all the dangers Arciel has in store, Fayne visits the training grounds in Birch City to see what Molokai can do. Striking Out on Route 6. Fayne begins her Pokemon journey by heading south, toward Pine Town. On her way, she captures a Natu, Salandit, and a cracked Alolan Geodude egg. After texting Sonia for guidance on how to repair the broken egg, Fayne decides to head back to Birch City. Fayne brings the Alolan Geodude egg to a Pokemon Center in Birch City and waits as the nurses tend to it. After a few hours, the egg hatches in the safety of the center.
Eevee Swarm on Route 1. Before leaving Birch City and heading back to Pine Town, Fayne hears that Eevees are traveling en masse to the north. She visits Route 1 to catch two Eevees which she names Yin and Yang. Campfire Company with Sawyer Allen on Route 6. After a long day of traveling, Fayne is about to call it a night when she meets a mysterious man traveling the road. Nosepass Swarm on Route 6. As Fayne nears Pine Town, she stumbles across a Nosepass Swarm. It's here where she catches Carnelia, the orange Nosepass. Fayne arrives in Pine Town and begins collecting stones and fossils from the nearby caverns. Strength and Tenacity at the Pine Town Training Grounds. With a full party and the desire to try out the theory of Genetic Memory, Fayne brings her Pokemon to the training grounds to level up the weaker Pokemon and to teach Gagnier a new move. Friends Reunited with Elliot Sunderland on Route 6. Fayne agrees to meet Elliot on Route 6 to help him train his Pokemon using the theory of Genetic Memory.
|
|
Played by:
Taya
Agility | Charisma | Cooking | Crime | Dexterity | Farming | Fishing | Gaming | Luck | Medic | Mining | Perform | Perform | Perform | Research | Stamina | Stealth | Strength | Survival |
|
10 |
0 |
0 |
0 |
10 |
0 |
0 |
0 |
10 |
0 |
17 |
5 |
0 |
0 |
17 |
0 |
0 |
0 |
0 | |
|
Post by Fayne Abernathy on Mar 19, 2020 22:48:55 GMT
west arciel ;; 🏠 Birch City. Birch is the second-largest city in Arciel and home to Professor Holly's lab. Birch is a beautiful city with a love of nature, emphasized by its world-renowned Botanical Gardens as well as plenty of plant life in roof and wall gardens and various parks throughout the city.
✅ Birch City Lab. Professor Holly's lab is small and rustic, on the edge of town and in front of a wide expanse of private land where the assistants sometimes let the Pokemon out to stretch their legs. Many trainers will receive their first Pokemon here.
⛔ Birch Contest Hall. Set near the Botanical Gardens and surrounded by gorgeous plant life is the Birch Contest Hall. While it may be the first hall many new trainers encounter in Arciel, the competition is no less fierce than anywhere else, and the coordinators within no less talented. ⛔ Route 1. 1/15 posts completed. Route 1 runs north from Birch to Cedar. It is comprised of gently rolling hills and plains with a beach running down its west side, and small estuaries and rivers litter the countryside. Small pockets of trees can be found here and there, and large rocky outcroppings are scattered about as well, both helping break up what is otherwise a very open landscape.
⛔ Cedar Town. A small but somewhat upscale town, Cedar is built largely on stilts over the beaches of Arciel. It is a prime tourist destination, and much of the town is dedicated to various resorts and hotels, although more traditional residential areas do exist as well.
⛔ Route 2. 0/15 posts completed. Route 2 runs north from Cedar to Bass. It is very similar geographically to Route 1, mostly rolling plains with some beaches, rivers, and scattered rocks and trees. However, it is a little more populated, with occasional little neighborhoods dotting the landscape. 0/15 posts completed.
⛔ Bass City. The third largest city in Arciel, Bass is the entertainment center of the region. Bright lights, city sounds, and a bustling night life are all staples here. The city is known for producing many musicians especially, and hosts many concerts, but other arts such as theater and visual arts are also celebrated here. It is also home to the Water Gym. ⛔ Bass City Water Gym. Set on the outskirts of Bass City near the beach is Bass City's own Water-type Gym. If you come during business hours to find it locked, just comb the beach a little ways. You're bound to find the Gym Leader nearby, surfing or tending to local wildlife. ⛔ Route 3. 0/15 posts completed. Route 3 leads west across the sea from Bass to Plum, which is situated on a large island. One can take the ferry for free every hour on the hour from morning til evening, or one can take a Ride Pokemon. There are a number of tiny mini-islands along the way if you need a rest stop.
⛔ Plum City. Arciel's capital and largest city, Plum is a tightly packed metro area filled with skyscrapers, heavy traffic, and people too busy for you. They don't mean anything by it, the city is just always on the go. Of course, such a large and chaotic place has its share of crime, and it is rumored Chimera's HQ is somewhere in the dark underbelly of Plum. Plum is home to the Dark Gym. ⛔ Plum City Dark Gym. Set deep in the heart of the city, Plum's Gym looks unassuming and even a bit worn down from the outside. The inside, though, is pristine and has obviously had a lot of money poured into refurbishing and decorating it. Given the Gym Leader is the mayor's daughter, it's likely the rough exterior is an intentional aesthetic choice.
⛔ Plum Contest Hall. Looking more like a small stadium than a traditional contest hall, Plum's hall is the largest in the region in terms of sheer space, though it is equal to all others in terms of what can be won here. ⛔ Route 4. 0/15 posts completed. Route 4 runs south of Plum to Cherry Town on the far end of the island. The route is fairly wooded with many forest-dwelling Pokemon, as well as having quite a few wandering down from the city. Of course, if you head far enough to either side, you will hit the beach, and beach-dwelling Pokemon occasionally wander further inland.
⛔ Cherry Town. On the southern end of Plum Island lies Cherry Town, a quaint little farming community surrounded by orchards. It is a sleepy, quiet little town full of kind and friendly people, a sharp contrast from the city just to its north. Cherry produces a large amount of Arciel's local produce.
⛔ Route 5. 0/15 posts completed. Route 5 runs north of Bass up to Ivy Island. It is a bit longer route than 3, and the ferry doesn't run quite as consistently, but it is still free. Aside from that, the two routes are very similar.
⛔ Ivy Town. Ivy Town is not quite a city, but one of the larger towns in Arciel. It is known primarily for its esteemed university, its observatory, and its extensive libraries. A hub for researchers and scholars, Ivy is the place to be if you thirst for knowledge and want to reach for the stars. ⛔ Fossil Revival Center. The Ivy Town Fossil Revival Center is a laboratory that specializes in reviving fossilized Pokémon remains back into living Pokémon. Various fossils, anthropological and astronomical items and materials line the shelves near the back walls and entrance. ▶️ Route 6. 14/15 posts completed. Running southeast of Birch to Pine Town, Route 6 combines the grassy rolling hills and scattered rivers of northern routes with rougher rocky terrain as it heads south toward the mountains. ⛔ Pine Town. Pine Town is a rugged mining community with a tough work ethic and tougher citizens. They may seem surly at first glance, but if they accept you as one of their own, you'll find the town a much more welcoming place. The miners protect what's theirs, be it precious gems or friends and family.
⛔ Route 7. 0/15 posts completed. The longest route in Arciel, Route 7 runs east from Birch to the Weeping Forest and eventually to Ash. It is quite rugged as it heads up into the mountains. Fortunately, the path is cut very clean for travelers, as it is the main path to East Arciel, so it doesn't take as long as one might think to travel.
⛔ The Weeping Forest. 0/15 posts completed. A dense forest that lies on the road between West and East Arciel, the Weeping Forest is not too rough to travel through as long as one stays on the main path. Wander too far off it, however, and one could get lost in the dense foliage. It connects Route 7 to Ash City.
⛔❌ The Haunted Shipwreck. Requirements not met. Long ago, a massive cargo ship was wrecked on a coral reef off the coast of West Arciel, between Cherry Town and Cedar Town. The ruins still stand, half-sunken, and are said to be haunted if not cursed. Ferry crews refuse to sail through the area, meaning you will need a Pokemon that is Surf- or Fly-trained to reach the ship.
east arciel ;; ⛔ Ash City. The industrial hub of Arciel, this city is home to all sorts of technological advancements as well as more traditional crafts and trades. Ash is named for the black snow that falls in winter due to the Grumble Volcano to its north. It is home to the Fire Gym. ⛔ Ash City Fire Gym. On the northern edge of town on a cliff with a clear view of Grumble Volcano in the distance lies Ash's Fire-type Gym. Next door is a small blacksmith's forge, where the Gym Leader can often be found when he isn't in the Gym itself. ⛔ Route 8. 0/15 posts completed. Heading north from Ash is Route 8. The route branches three ways after a while. To the northwest one will find large cliffs that contain the Moonrise Ruins. To the northeast the path heads to Fuji Town. Finally, due north is Grumble Volcano. Pokemon sometimes wander down from the volcano into the route.
⛔ Moonrise Ruins. 0/15 posts completed. On the cliffs to the northwest of Route 8 and west of Grumble Volcano, one will find the Moonrise Ruins. The crumbling architecture seems to have once been quite beautiful, and many pools of water are scattered around the area. Theories of what the ruins once were range from a primitive observatory to a place of worship, but either way it certainly had to do with the moon.
⛔ Voiceless Caverns. North of the Moonrise Ruins, one will find the Voiceless Caverns, named for their mysterious property of absorbing all sound. It is so quiet one can barely hear one's own footsteps, and a companion more than 10 feet away cannot be heard at all. Be sure to take alternate means of communication.
⛔ Grumble Volcano. Arciel's only volcano is semi-active, but generally not very destructive and open to hikers when there are no signs of seismic activity. There are many small caves on its face. It is home to many Pokemon who prefer the heat.
⛔ Fuji Town. One of Arciel's main farming towns, Fuji is surrounded and filled by farms and orchards. The actual town limits are wider than one would expect for such a population, being spread wide by all the farmland. The town is home to a Contest Hall. ⛔ Fuji Contest Hall. Near the center of town is the Fuji Contest Hall. Like much of the town, it is surrounded by fruit trees, but they are arranged along the sides of the hall in order to form a rainbow when the fruits are ready to harvest. Red apples are next to oranges are next to lemons, etc. ⛔ Route 9. 0/15 posts completed. Heading north from Fuji to Cork Town is Route 9. The route is very fertile due to the nearby volcano, and many of the orchards from Fuji as well as wilder trees continue out along the path.
⛔ Cork Town. The farthest north town south of North Arciel, Cork is a small town surrounded by vineyards and known for its famous winery. It is home to the Poison Gym. ⛔ Cork Town Poison Gym. Near the town's famous winery, one will find Cork Town's Poison Gym. The leader is an eloquent but ruthless businesswoman who partially owns and operates the winery as well. ⛔❌ Cycling Road. Requirements not met. 0/15 posts completed. Built as a shortcut from Ash to Maple, Cycling Road is a large bridge built above the terrain. As such, few if any wild Pokemon are found here, but there are many trainers and occasionally one will find dropped items. A bike is required to travel this road; Ride Pokemon are no substitution. If one doesn't have a bike, one can rent one at either end of the road.
⛔ Maple City. The largest city in East Arciel, Maple is a thriving urban paradise that, much like Birch, aims to incorporate nature into its city layout and architecture. Wall and roof gardens are commonplace. The city is home to the Grass Gym. ⛔ Maple City Grass Gym. Unlike most Gyms, the Maple City Gym is not a building, but rather a gated in garden. A large hedge maze takes up a significant portion of the space, being where the Leader's combination trial and battle are held.
⛔ Sequoia Forest. 0/15 posts completed. This forest stretches over a huge swath of East Arciel, but the only reliable path to enter safely heads northeast from Maple. The trees start out large in the southern sections but grow positively gigantic farther north. Giant Pokemon, much larger than even the Huge variants some trainers have, roam the northern forest guarding the Golden Tree. ⛔ The Golden Tree. This massive tree once sparkled like gold, but has now mostly dimmed, and black scarring veins mar its appearance. Hidden deep within the Sequoia Forest, it is guarded by Giant Pokemon, making it nearly impossible to get close enough to study. Some say life in Arciel began here, and it is considered sacred ground. The first and last time a human trespassed on this sacred land, an Ultra Wormhole was opened.
⛔ Route 10. 0/15 posts completed. Route 10 heads southeast out of Ash to Outpost Alpha. It is largely flat dry plains, although there are a few little neighborhoods scattered here and there especially closer to Ash, and there are a few scattered trees as well.
⛔ Outpost Alpha. Once a mere Ranger outpost, this area has developed into a small village, but not quite a full town. It primarily serves as a rest stop between Routes 10 and 11. The people are typically friendly, though, willing to help passing strangers or pay strangers for their help with tasks.
⛔ Route 11. 0/15 posts completed. Route 11 continues southeast from Outpost Alpha to Hickory Town. Like Route 10, it is largely dry plains, but this route is even more barren than its predecessor. Don't be surprised to lose cell service off and on out here.
⛔ Hickory Town. The furthest south town in East Arciel, Hickory is very remote and secluded. Naysayers would say "emphasis on hick", but citizens of Hickory would call it quaint and cozy. They may not have all the latest tech and be up to date on all the new trends, but there's nothing wrong with a simple peaceful life, is there? The city gets very little traffic since Cycling Road was built.
⛔ Route 12. 0/15 posts completed. Stretching north and south between Maple and Hickory is the winding path known as Route 12. It is an extremely dry wasteland for most of the route, though the few scattered trees get a little more common the closer one gets to Maple, and city Pokemon sometimes wander down into the route.
⛔ Route 13. 0/15 posts completed. Heading east from Maple to Poplar is Route 13. The route cuts through the southern rim of the Sequoia Forest, though for some reason many of the trees out this way are dead, giving the route a dark and eerie vibe. There are even some pockets of swamp scattered across the route.
⛔ Poplar Town. This secluded town is the farthest east in all of Arciel. The town is filled with superstitions, and many believe that it is generally haunted. A fair number of buildings are boarded up and abandoned due to strange happenings within. Perhaps the town is simply home to its share of mischievous Ghost-types, but it is difficult to say for sure. ⛔ Poplar Contest Hall. Poplar Town's Contest Hall looks like a small castle or large estate with old-timey, vaguely gothic architecture. The inside is rustic and genuinely looks like it was an old manor converted into a hall rather than built to be one. ⛔❌ Endless Overpass. Requirements not met. 0/15 posts completed. This rough, rocky area is not well-carved and not advised to travel through without serious preparation. It requires a Ride Pokemon to carry the trainer through the area; however, one can be rented if needed.
⛔ Glowworm Caverns. 0/15 posts completed. Stretching east from Pine Town to the southern edge of the Endless Overpass are the Glowworm Caverns, named for the mysterious luminescent moss that grows inside. People and Pokemon that rub against the moss will glow as well for about an hour, meaning most Pokemon inside can be seen from a way off. For reasons unknown, the moss will not retain its glowing properties if taken outside of the caverns. A few narrow rivers run through some portions of the caverns, the water reflecting the glow from the moss.
⛔ Crystal Lake. 0/15 posts completed. Accessible from either the Endless Overpass or, more commonly, from Route 10, this beautiful lake is something of a tourist attraction. It is not uncommon to see families camping on the northern end of the lake close to Route 10, although it is rarer to see anyone aside from the occasional hardcore trainer venture much farther than that due to the dangerous areas that border the lake to the west and south.
⛔❌ The Dragon Den. Requirements not met. Off the southern edge of Crystal Lake lies the legendary Dragon Den. Here, all manner of extremely powerful and rare Pokemon can be found. It is said that whatever mysterious power lies within has even transformed certain species into Dragon-types. You must have a full party of Pokemon level 30 or higher in order to be allowed to enter.
|
|
Played by:
Taya
Agility | Charisma | Cooking | Crime | Dexterity | Farming | Fishing | Gaming | Luck | Medic | Mining | Perform | Perform | Perform | Research | Stamina | Stealth | Strength | Survival |
|
10 |
0 |
0 |
0 |
10 |
0 |
0 |
0 |
10 |
0 |
17 |
5 |
0 |
0 |
17 |
0 |
0 |
0 |
0 | |
|
Post by Fayne Abernathy on Mar 23, 2020 16:40:56 GMT
|
|